The Language of Gaming

The Language of Gaming
Author :
Publisher : Bloomsbury Publishing
Total Pages : 219
Release :
ISBN-10 : 9780230357082
ISBN-13 : 0230357083
Rating : 4/5 (82 Downloads)

Book Synopsis The Language of Gaming by : Astrid Ensslin

Download or read book The Language of Gaming written by Astrid Ensslin and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.


The Language of Gaming Related Books

The Language of Gaming
Language: en
Pages: 219
Authors: Astrid Ensslin
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017-09-16 - Publisher: Bloomsbury Publishing

DOWNLOAD EBOOK

This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-relat
Gaming: The Future's Language
Language: de
Pages: 184
Authors: Richard D. Duke
Categories:
Type: BOOK - Published: 2014-07-10 - Publisher:

DOWNLOAD EBOOK

Gaming the Stage
Language: en
Pages: 305
Authors: Gina Bloom
Categories: Games & Activities
Type: BOOK - Published: 2018-07-10 - Publisher: University of Michigan Press

DOWNLOAD EBOOK

Illuminates the fascinating, intertwined histories of games and the Early Modern theater
Gaming the Metrics
Language: en
Pages: 307
Authors: Mario Biagioli
Categories: Education
Type: BOOK - Published: 2020-01-28 - Publisher: MIT Press

DOWNLOAD EBOOK

How the increasing reliance on metrics to evaluate scholarly publications has produced new forms of academic fraud and misconduct. The traditional academic impe
Future Gaming
Language: en
Pages: 162
Authors: Paolo Ruffino
Categories: Games & Activities
Type: BOOK - Published: 2018-05-04 - Publisher: MIT Press

DOWNLOAD EBOOK

A sophisticated critical take on contemporary game culture that reconsiders the boundaries between gamers and games. This book is not about the future of video