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Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures
Language: en
Pages: 203
Authors: Heide Karen Lukosch
Categories: Computers
Type: BOOK - Published: 2018-05-25 - Publisher: Springer

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This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft
SIMULATION & GAMING THROUGH TIMES AND ACROSS DISCIPLINES
Language: en
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Authors: Marcin Wardaszko
Categories: Business & Economics
Type: BOOK - Published: 2019-08-30 - Publisher: Akademia Leona Kozminskiego

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The ISAGA 50th Anniversary Conference proceedings is a collection of 76 accepted submissions. The proposed papers and posters are very diversified and have back
Neo-Simulation and Gaming Toward Active Learning
Language: en
Pages: 557
Authors: Ryoju Hamada
Categories: Political Science
Type: BOOK - Published: 2019-10-08 - Publisher: Springer Nature

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This book provides tips to teachers for moving toward active learning by using simulation and gaming. The book is a rare reference for teachers who wish to init
Gaming as a Cultural Commons
Language: en
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Authors: Toshiko Kikkawa
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Type: BOOK - Published: 2022-04-23 - Publisher: Springer Nature

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This book focuses on relatively neglected areas of simulation and gaming (S&G), i.e., cultural aspects and ethical issues, in addition to giving readers a basic
Simulation and Gaming for Social Design
Language: en
Pages: 309
Authors: Toshiyuki Kaneda
Categories: Business & Economics
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature

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This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga