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Paratextualizing Games
Language: en
Pages: 364
Authors: Benjamin Beil
Categories: Social Science
Type: BOOK - Published: 2021-11-30 - Publisher: transcript Verlag

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Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural e
(Not) In the Game
Language: en
Pages: 230
Authors: Regina Seiwald
Categories: Games & Activities
Type: BOOK - Published: 2023-08-21 - Publisher: Walter de Gruyter GmbH & Co KG

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How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creat
Paratextualizing Games
Language: en
Pages: 300
Authors: Benjamin Beil
Categories:
Type: BOOK - Published: 2021-04 - Publisher: Transcript Publishing

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This anthology examines paratexts that gaming cultures have produced as well as the way in which paratexts influence the development of games. How is knowledge
The Playful Citizen
Language: en
Pages: 0
Authors: René Glas
Categories: Citizenship
Type: BOOK - Published: 2019 - Publisher:

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This edited volume collects current research by academics and practitioners on playful citizen participation through digital media technologies.
How to Talk about Videogames
Language: en
Pages: 200
Authors: Ian Bogost
Categories: Social Science
Type: BOOK - Published: 2015-11-15 - Publisher: U of Minnesota Press

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Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtku