Buildbox 2.x Game Development

Buildbox 2.x Game Development
Author :
Publisher : Packt Publishing Ltd
Total Pages : 308
Release :
ISBN-10 : 9781786462480
ISBN-13 : 1786462486
Rating : 4/5 (80 Downloads)

Book Synopsis Buildbox 2.x Game Development by : Ty Audronis

Download or read book Buildbox 2.x Game Development written by Ty Audronis and published by Packt Publishing Ltd. This book was released on 2016-09-30 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isometric) video games for all platforms Leverage Buildbox to monetize and prepare your games for distribution This step-by-step tutorial will get you generating complex and media rich games with no coding experience Who This Book Is For This book caters to those who have an interest or desire to create their own mobile games either as a hobbyist or who are looking to enhance their skills as a professional games developer. No coding experience is required. What You Will Learn Create the illusion of a 3D background in your game using parallax Add advanced controls and obstacles to our first world Develop assets (graphic and audio) for the Buildbox engine Design games based on the capabilities and limitations of Buildbox and their target platforms Compile and distribute video games on various channels such as Steam, iOS store, Android stores, and the Mac App Store Optimize your games to get the absolute best quality within platform restrictions Conquer common issues experienced with Buildbox development In Detail Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you'll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it's not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you'll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin' Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create. Style and approach This book follows a tutorial-based approach that teaches through examples, while also providing the necessary principles to enable you to abstract these principles into any game you want to make.


Buildbox 2.x Game Development Related Books

Buildbox 2.x Game Development
Language: en
Pages: 308
Authors: Ty Audronis
Categories: Computers
Type: BOOK - Published: 2016-09-30 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isomet
The Art of Game Design
Language: en
Pages: 522
Authors: Jesse Schell
Categories: Art
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press

DOWNLOAD EBOOK

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Gamification with Unity 5.x
Language: en
Pages: 321
Authors: Lauren S. Ferro
Categories: Computers
Type: BOOK - Published: 2016-11-28 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x About This Book Achieve your goals in a fun-filled way by creating gamifi
Creating Mobile Apps with Xamarin.Forms Preview Edition 2
Language: en
Pages: 1103
Authors: Charles Petzold
Categories: Computers
Type: BOOK - Published: 2015-04-11 - Publisher: Microsoft Press

DOWNLOAD EBOOK

This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android,
Escaping the Build Trap
Language: en
Pages: 200
Authors: Melissa Perri
Categories: Business & Economics
Type: BOOK - Published: 2018-11-01 - Publisher: O'Reilly Media

DOWNLOAD EBOOK

To stay competitive in today’s market, organizations need to adopt a culture of customer-centric practices that focus on outcomes rather than outputs. Compani