A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understandi
As a sequel to Archaeogaming: an Introduction to Archaeology in and of Video Games, the author focuses on the practical and applied side of the discipline, coll
Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. Fr
The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to te