The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not on
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “W
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality appl
Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updat
Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of M