Unity 2018 Cookbook - Third Edition

Unity 2018 Cookbook - Third Edition
Author :
Publisher :
Total Pages : 794
Release :
ISBN-10 : OCLC:1099553586
ISBN-13 :
Rating : 4/5 (86 Downloads)

Book Synopsis Unity 2018 Cookbook - Third Edition by : Matt Smith

Download or read book Unity 2018 Cookbook - Third Edition written by Matt Smith and published by . This book was released on 2018 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop quality game components and solve common gameplay problems with various game design patterns Key Features Become proficient at traditional 2D and 3D game development Build amazing interactive interfaces with Unity's UI system Develop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018 Book Description With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018. What you will learn Get creative with Unity's shaders and learn to build your own shaders with the new Shader Graph tool Create a text and image character dialog with the free Fungus Unity plugin Explore new features integrated into Unity 2018, including TextMesh Pro and ProBuilder Master Unity audio, including ducking, reverbing, and matching pitch to animation speeds Work with the new Cinemachine and timeline to intelligently control camera movements Improve ambiance through the use of lights and effects, including reflection and light probes Create stylish user interfaces with the UI system, including power bars and clock displays Who this book is for Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#. Downloading the example code for this book You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.


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