The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discu
Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design ba
"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to
Guides the reader through the complicated DirectX APIs, allowing the user to create their own DirectX powered applications featuring smooth 3D graphics and soun