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Practices and Implementation of Gamification in Higher Education
Language: en
Pages: 365
Authors: Membrive, Veronica
Categories: Education
Type: BOOK - Published: 2024-02-26 - Publisher: IGI Global

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Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as
The Multiplayer Classroom
Language: en
Pages: 369
Authors: Lee Sheldon
Categories: Computers
Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press

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Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond
Research Anthology on Developments in Gamification and Game-Based Learning
Language: en
Pages: 1971
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2021-11-26 - Publisher: IGI Global

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Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities
Language: en
Pages: 205
Authors: Costello, Robert
Categories: Education
Type: BOOK - Published: 2020-04-10 - Publisher: IGI Global

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A key challenge facing higher education institutions is that of retaining students. Though gaming technologies are increasingly being used in support of learnin
Gamification in Education
Language: en
Pages: 0
Authors: Information Resources Management Association
Categories: Education
Type: BOOK - Published: 2018 - Publisher: Information Science Reference

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"This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculu