My two biggest passions concerning computers are hardware and gaming. I wrote this book because I don’t want that important pieces of history regarding comput
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professio
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changin
Richard Garriott is one of the most well-known personalities in the video game industry, and one of the last of its pioneers still in the business. Ultima, the
Learn about the rapidly expanding esports industry in Esports Business Management. Written by esports executives and experts and endorsed by the International E