This theory-to-practice guide offers leading-edge ideas for wide-scale curriculum reform in sciences, technology, engineering, the arts, and mathematics--the ST
The second decade of the 21st century has seen governments and industry globally intensify their focus on the role of science, technology, engineering and mathe
The emergent phenomena of virtual reality, augmented reality, and mixed reality is having an impact on ways people communicate with technology and with each oth
The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as ima
Curriculums for STEM education programs have been successfully implemented into numerous school systems for many years. Recently, the integration of arts educat