A technology book for kids! Do you want to create 3D digital games that'll impress your friends, family, and even yourself? This book shows you how to use Alice
Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professio
The three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Hu
Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more! Key FeaturesBuild a solid foundation for game design and game develo