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Avatars at Work and Play
Language: en
Pages: 287
Authors: Ralph Schroeder
Categories: Computers
Type: BOOK - Published: 2006-07-08 - Publisher: Springer Science & Business Media

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Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environment
My Avatar, My Self
Language: en
Pages: 209
Authors: Zach Waggoner
Categories: Games & Activities
Type: BOOK - Published: 2014-01-10 - Publisher: McFarland

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With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examin
Player and Avatar
Language: en
Pages: 239
Authors: David Owen
Categories: Games & Activities
Type: BOOK - Published: 2017-06-19 - Publisher: McFarland

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Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have yo
Avatars!
Language: en
Pages: 604
Authors: Bruce Damer
Categories: Computers
Type: BOOK - Published: 1998 - Publisher: Addison Wesley Longman

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With "Avatars!", readers can grab their avatar (a digital representation of themselves) and run to the nearest virtual world where they can experience the Inter
Being There Together
Language: en
Pages: 337
Authors: Ralph Schroeder
Categories: Psychology
Type: BOOK - Published: 2010-11-04 - Publisher: Oxford University Press

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Virtual environments provide places for 'being there together', for avatars to interact with each other in computer-generated spaces. They range from immersive